- #Donkey kong country returns wii u eshop how to#
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Grab: Square / Xįreelook texture will be the nunchuck style texture.
#Donkey kong country returns wii u eshop how to#
The controls textures are for all Wii/PS/Xbox controllers.Ĭheck the folder "SF8_Modular_textures" for the modular guide on how to choose. You can delete "Gallery_All_Regions/Gallery_PAL/NTSC" and "Credits_Gallery" to reduce RAM usage by -570MB when prefetching. This will make the loading of textures instant when needed without any stuttering. You can use Prefetch Custom Textures (load all on startup). The internal resolution suggested is 3x Native. No need to delete folders DK-Normal and DD-Normal. Or you can have only Diddy or Donkey as Super. Gallery was not, because of big ram usage with all of them together and prefetching.Ĭhoose PAL or NTSC v1.00 (rev0) or NTSC v1.01 (rev1) and copy the folder inside "SF8".Ĭopy the folders "DK-Super" and "DD-Super" inside SF8 folder. *No need to delete "Controls-All-Wii" folder.Īlmost all different region textures are implemented inside the base package. Type B: Shake - Grabbing = R1/RT - Square/X buttons.īoth support w/ nunchuck or wii remote sideways control style.Ĭopy the folder you chose and put it inside "SF8" folder. Type A: Shake - Grabbing = Square/X - R1/RT buttons.
If you use any Playstation or Xbox controller go inside "SF8_Modular_textures\Controls" folder.
The textures are already implemented in the base package. If you use Wii remote w/ or w/out skip this step. So there's no need to delete the folders "Controls-All-Wii" and DK/DD-NormalĪnd also dolphin will not use additional RAM. That means that when you copy PS/Xbox controls and/or DK/DD-Super,ĭolphin will replace the base textures with the copied ones. The modular textures structure are smartly implemented. Video sample: to matheusstaffa for the video Included you can find skins for Donkey and Diddy to make them super albino kongs. It supports PAL, NTSC rev0 and NTSC rev1. This was created and tested for All regions of the game. Included you can find the profile used for Xbox360/One I play.įor more check the installation guide below or inside the Readme.txt À, Â, Æ) for other languages are a little blurry for now.Īll controllers are supported. The small, medium and big fonts are optimized for English. It contains more than 1570 reworked/redrawn/rescaled textures.Īnd with internal resolution of 3x Native. This Pack has all HUD elements, DK/DD textures, all controllers (Wii/PS/Xbox) , items, backgrounds, mipmaps, fonts and generally what needs retexturing for HD resolutions. I'm releasing my HD textures pack for Donkey Kong Country Returns.
#Donkey kong country returns wii u eshop mod#
In North America, the game was originally available a My Nintendo reward for 230 Gold Points on March 31, 2016, before the game's release on the Nintendo eShop.Donkey Kong Country Returns HD Textures Mod - v1.4
#Donkey kong country returns wii u eshop download#
The port was developed by Monster Games.Ī re-release of the original game under the Nintendo Selects line.Ī direct port of the original game released as a digital download on the Nintendo eShop for Wii U.
#Donkey kong country returns wii u eshop series#
The game marks a return to the Donkey Kong Country series after the release of Donkey Kong Country 3: Dixie Kong's Double Trouble! over 14 years prior.Ī follow-up to this game, Donkey Kong Country: Tropical Freeze, was later released for the Wii U in 2014.Ī port of the game released for the Nintendo 3DS, which includes bonus content not present in the original game. Super Mario Wiki has more information on this game:ĭonkey Kong Country Returns is a 2D platforming game and the fourth installment in the Donkey Kong Country series, developed by Retro Studios and released for the Wii in 2010. Super Mario Wiki features a more in-depth article.ĭonkey Kong Country 3: Dixie Kong's Double Trouble! This article is a short summary of Donkey Kong Country Returns.